//
//  UScreenLoading.cpp
//  UltraStarDeluxeIOS
//
//  Created by 李 杰军 on 12-7-15.
//  Copyright (c) 2012年 DoReiMi. All rights reserved.
//

#include <iostream>

#include "UScreenLoading.h"

#include "UThemes.h"

bool TScreenLoading::ParseInput(int PressedKey, wchar_t CharCode, bool PressedDown)
{
    return true;
}

TScreenLoading::TScreenLoading()
{
    Fadeout = false;
}

TScreenLoading::~TScreenLoading()
{
}

void TScreenLoading::OnShow()
{
}
